It all gets incredibly repetitive, allows for far too many mistakes before forcing you to play all over again, and just isn't any fun. It's not uncommon, in fact, to consistently get hung up on corners because you can't tilt the tub in exactly the right direction without a hundred awkward pushes furthermore, leaping off the edge of a maze only to fall into the abyss below is just as likely thanks to a spazzy jump mechanic that requires little force to activate. But once you do reach the point where a labyrinth is taking longer to finish, it isn't because of clever puzzle design - it's because the Sixaxis responses absolutely suck.įar too sensitive for its own good, movement requires an insane amount of adjustment for even the simplest of commands. Most mazes are hardly ever challenging regardless of your difficulty level and can take as little as 10-15 seconds to complete. Why? Because though Super Rub-a-Dub is based around the concept of "total Sixaxis control," it rarely feels like you actually have it. Of course, outside elements like wind-up sharks, fall-away barriers and powerful currents mix things up a bit, but for the most part, the 60 available stages are frustrating no matter what the circumstance. As your duck swims along, he'll have to collect imprisoned smaller ducks and head off to the drain for the win and next level. The idea here is to influence the direction of your giant duck by tilting the bathtub so that the flow of water alters your course. What we get instead are incredibly basic mazes that give users almost no control over the action. It's evil incarnate and it's name is "Ducks." Why those elements didn't make it into Super Rub-a-Dub, which was obviously inspired and built out of that demo, we'll never know. At that point and time, Phil Harrison and Richard Marks showed us impressive tech with realistic water physics, EyeToy-powered environmental manipulation, and cannon ball-shooting pirate ships. The game's premise, while cute, is nowhere near as fun as the "E3 duck demo" we saw a few years back. We could be setting a record for allegories here. A bathtub-based puzzler that challenges users to capture miniature rubber duckies with a bigger rubber ducky, its whole point is to force an entire plastic armada right down the drain. It's a terrible moment for sure and, while drawing parallels between that kind of pain and what it's like to play Super Rub-a-Dub isn't fair to victims of such inhumanity, you shouldn't lose the metaphor - it applies.Ī glorified tech demo with little gameplay, Super Rub-a-Dub may go down in history as one of the worst PlayStation 3 games we'll ever see. During the disturbing sequence, the captured CIA agent is repeatedly punched in the face before having several of his fingernails ripped out via pliers. ApSpoiler alert! In George Clooney's 2005 political drama Syriana, his undercover alter ego Bob Barnes was the subject of a brutal torture scene.
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